Comments

Log in with itch.io to leave a comment.

(+1)

Hello! I'm reaching out because your work looks incredible. I was just wondering if by chance any community copies are still available?

I deeply appreciate that you offer them; it’s a huge help for people in a tight spot and makes the TTRPG community so much stronger. Thank you for your generosity, regardless of the answer!

Hello, just write me at info@blackoathgames.com and I'll send you one!

(+2)(-1)

hi there fabulous creator. Just curious if there’s any more community copies available? I really appreciate game creators like you who do generously offer these community copies to people going through a hard time. It really helps out.

Thank you in advance

(+2)(-2)

it will have more community copies in the future?

(+2)(-2)

Hello, I was wondering if you could add more community copies please

If I buy the print copy from a FLGS, am I eligible for a PDF? And if yes, how do I claim it? (I noticed you’re not on Bits and Mortar so the typical way to get the PDF doesn’t work.)

(+1)

I'm afraid I don't really have the infraestructure or know-how to even begin thinking how to do something like this. I'm a single developer and unfortunately there's only so much I can handle. I assume you bought the book in Poland? That's the only place where the book is available at, aside from my own store. I can send them the PDF and see if they are able to distribute it themselves somehow with each sale.

(+1)

Exactly, it’s the shop in Poland :)

I let them know about your response. It would be awesome if you find a way with them to make it work.

(+2)

hi, I’m not the person who asked this question, but it’s pretty simple. Here’s the info from the itch support page!


https://itch.io/docs/creators/download-keys

Thanks for the info! In any case, I already sorted it out with the FLGS!

(+2)

A friend of mine picked up a copy recently and ran it for a small group so I wanted to post some kudos to the designer and say:

It's a neat game with plenty of fun random generators, a future-dystopian setting that you can take seriously or just have fun with, some mildy crunchy combat that's uses a d20 (but isn't "D20 System" if that makes sense), plenty a bit of inventory management, and some nice artwork.

I'd recommend it for anyone interested in some of that stuff.

Thank you for your review, I'm glad you enjoy the game!

(+1)(-1)

Is there any chance of further community copies? I'm in a very tight financial situation right now but this looks amazing and I'd love to have the distraction.

(+1)

I tend to add a few now and then, just keep an eye open for it!

(+1)(-1)

wow!! any POD coming out soon?

Yes, it will come to DTRPG and possibly Amazon sometime in the near future!

(-9)

Somehow when I read that it's over 400 pages I thought it would have more meat and I got bare bones. Tabels are nice inspiration, and I appriciate gear section. But I would defently like some more ideas that aren't "this are crayones and paper, draw your own picture". Also you should write its 400+ pages of A5 format, with wide margins and big spaces between lines. In scale Buu-Mech-Ok-Yeee!. I give it a weak Ok. 

(+6)(-1)

The tables are there to generate everything you need, and combined with the procedures it works pretty well. There isn't any other way of creating a procedurally generated game focused on solo play. Also, it's not A5 format, it's larger (170x230 mm, whereas an A5 is 148x210 mm). The book is still choke-full of content (the wordcount is over 120K words, if I remember correctly, while your average indie RPG has less than 30K) and I don't think anyone can run out of things to do in many, many years. Regardless of all this, I don't think a game should be judged by the number of pages, but about the content provided and the quality of it. I think ATDW delivers in all fronts. 

(-9)

Well, I disagree, you could have made a more compact layout instead of suggesting a larger amount of content than there is in reality. The mechanical part of the game, it's a blast, totally thought through logical and quick mechanics. On the side of world content, it's lackluster. When reading that there is over 400 pages and sample gameplay, I thought there would be more world building then "roll in a table and fill the gaps". All in all, great mechanics, I really like it, but an empty world. Print friendly version would be appreciated.

(+1)(-2)

Hello, I'm here because of a strange path, I was watching the review of Dungeon Dive on Youtube for the game "Broken Shores", but looking through your works I saw that there was also one of my favorite genre, Sci-fi.

However, I am writing this message because I wanted to ask you if it was possible to have a "community copy"... given that at the moment I find myself in financial difficulties, unfortunately I don't have a job, I know that the answer will be 100% no, given that you don't have put this option, and since this is a very large project (book over 400 pages).

Maybe if I pass a check on a d20...

In any case, the complete cover art is really beautiful, congratulations!

(+4)

No worries, contact me at info@blackoathgames.com and we'll sort it out. 

(+2)

This is so  cool, definite  Heechee Saga by Frederik Pohl vibes. 

(+2)

Glad you like it and spotted the main influence! It takes Gateway and mixes it with Alien and Event Horizon, basically.

(+1)

All of my favs - can’t wait to play it!